Sometimes you'll fight what should be a tough enemy, but they will go down without any trouble. Keep in mind as you go that Wizardry-type games have a lot of randomness to them. What I will do is list things that are useful to know about each dungeon, and text instructions on how to get to where you need to be until you find a decent in game map if you need it. The most important thing is to have fun, so use what you want to use. There is extra information regarding post game party set ups at the start of the post game section if you think that might help you. That said, I have typed up basic information on the races, classes and EX Skills to help you make decisions if you want to stick with one party, or you can go to an outside resource for a pre-constructed one. The choices are far too numerous, subject to taste, and post game is an entirely different beast than the rest of the game. I won't be covering "perfect" min-maxed-6-man-only-post-game-ready parties here. This is a basic guide for the game to help anyone who might be struggling to have a good start in Elminage, or pointers in case you feel stuck.
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